Ideas please.

The geomatry of lGB R1 is indeed based on the fact that an R1 pointbis an exact fit to an R1 Curve. As said not prototypical but it does work and allows all sorts of interesting layouts to be created. However a health warning with R1. It is certainly possible to run at HST speeds, but not recommended!
 
Switches that are designed to "fit" as part of a curve can work well. In the left foreground, the track is part of a 10 foot diameter curve, and the turnout matches that curve radius. So the diverging route of the switch is actually part of a "mainline" that is a loop. The whole idea is look at the rails at a low angle like this... if the curve is "smooth" then it should work fine.

P1020326.JPG
 
I suppose I meant what about having a switch coming off the middle of a curve....almost as a y split...rather than at the beginning of a curve. Thoughts? (Apologies for keeping this up within your topic! Perhaps it is germane, though).
 
Now I will have to brave the spiders, and get a curved point out of the shed.. - I am presently assuming the outer road will follow the overlying curve radius, and the inner curve will be the diverging route, and to a tighter radius?? :think:
 
Depends on who the manufacturer is, doesn't it? I would assume the term diverging would be the route of tighter radius...
Now I will have to brave the spiders, and get a curved point out of the shed.. - I am presently assuming the outer road will follow the overlying curve radius, and the inner curve will be the diverging route, and to a tighter radius?? :think:
Looking at curved Points how about this curved 3 way point in days of old at Swansea Victoria?8E274CC6-68EB-4DDC-8E3A-D6959FF8EF2B.jpeg
 
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